![]() ![]() ![]() ![]() Replay the last step, but instead of going down the stairs pick up the metal bar stuck on the left wall and use it on the right door.After the game starts, go down the stairs, the player gets shot and a fade out should transition to the gameover screen, instead everything will go black.The Virgin logo should fade out and be followed by the Revolution logo, then the intro, but here instead everything will unfold in pitch black (only audio) until the game starts.Run the ScummVM game Beneath a Steel Sky using retroarch.exe (either frontend or command line, it has no bearing).Steps to reproduce the bugĪ simple example is the game Beneath a Steel Sky, which shows this behavior in three occasions, one of which makes it unplayable. Actual behaviorĪ few games will either crash RetroArch or get stuck in a black screen after the game uses a fadeout transition effect, but only when using retroarch.exe, this does not happen if the games are ran with retroarch_debug.exe. Games should work as expected with the standard retroarch.exe, instead they only work with retroarch_debug.exe. While not all the games mentioned in the scummvm repo issue may share the same root, at the very least Beneath a Steel Sky is an indication that RetroArch may be one factor. While searching for mentions to this bug I found the first instance back in June 2019, in the libretro forum: - and in scummvm core repo it was mentioned in February 2020: īecause the games affected work with the debug executable and not with the standard executable, maybe the issue is triggered by RetroArch and not the core. Some ScummVM games will work incorrectly when run through retroarch.exe, but curiously will work fine when run through retroarch_debug.exe. At the moment I have only tested this on Windows, unsure if this is a cross-platform issue. ![]()
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